Open willbr opened 1 year ago
adjustable fps would also be fun
https://github.com/foone/3DMMForever/blob/79b301091175459dd39ec53bbb8a711248e969c6/inc/socdef.h#L28
Why should this be hardcoded?
Here's where it checks for multiple copies https://github.com/foone/3DMMForever/blob/79b301091175459dd39ec53bbb8a711248e969c6/src/studio/utest.cpp#L177-L183
MS Home Logo is initilised here: https://github.com/foone/3DMMForever/blob/79b301091175459dd39ec53bbb8a711248e969c6/src/studio/utest.cpp#L289-L295
Splash Screen and Sound are here: https://github.com/foone/3DMMForever/blob/79b301091175459dd39ec53bbb8a711248e969c6/src/studio/utest.cpp#L289-L295
adjustable fps would also be fun
https://github.com/foone/3DMMForever/blob/79b301091175459dd39ec53bbb8a711248e969c6/inc/socdef.h#L28
Why should this be hardcoded?
looking at the notes for 3DMM FPS, apprently, there was also a bug causing Win98/XP to have different framerates.
3DMM FPS 0.12 This utility, written by Travis Wells, lets you modify the rate at which 3DMM operates. By default, it sets it to run 4x faster than normal. You can use this utility to create very smooth animations, or even to emulate Win98/XP framerates. Download version 0.12 here (30.5 KB RAR). https://dragonfilms.thegerf.net/utility.html
We can disable the studio and building transistions by ignore calls to SetGft.
Adding a return statement seems to work so far.
It would be nice to include all the classic patches as options
https://github.com/foone/3dmmMagicPatcher/blob/master/patches.json