forcecore / yupgi_alert0

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MindController->GiveCondition should be shifted to Mindcontrollable. #217

Closed GraionDilach closed 7 years ago

GraionDilach commented 7 years ago

I'll probably look into this, but this as-is messes up the linter, due to the [GrantedConditionReference] telling the linter to expect that condition being consumed by the actor with the Mindcontroller trait and complaining about missing condition granters on the Mindcontrollable side.

forcecore commented 7 years ago

Moved to Mindcontrallable.cs in https://github.com/forcecore/OpenRA/commit/b958263ad5db8c60b6ecbbb648f296feaa62911a