Closed mattisfrommars closed 9 years ago
Currently loads more surfaces on wrong dimension, which doesn't increase when more surfaces are added. This means that on every scroll event this._triggerInfiniteLoadingDataProvider is always called
Thanks! Sorry for the huge delay :)
Currently loads more surfaces on wrong dimension, which doesn't increase when more surfaces are added. This means that on every scroll event this._triggerInfiniteLoadingDataProvider is always called