Closed smezzy closed 12 months ago
I can't seem to replicate this issue over here. I've had this issue before but now it seems to work. Will update if I manage to replicate this. Thank you for trying out raylib-hx
it seems that casting textures to a texture seems to work, read that on the raylib discord server
these issues are unfortunately just caused by hxcpp being weirdly made, i can confirm casting works
hxcpp is just annoying so many times
here canvas.texture.width or canvas.texture.height gives me a compiler error cuz its trying to acesss width and height with "->" operator
heres the code I was trying to copy from the raylib examples
i tried patching the bindings but both RenderTexture and Texture types already have the @:structAccess modified so idk what could be wrong