Open RaptorCZ opened 1 year ago
It is hard to collapse all expanded folders in both views manually. Expand/collapse commands should be in all windows with treeviews.
Related issues:
https://github.com/fork-dev/TrackerWin/issues/1415 https://github.com/fork-dev/TrackerWin/issues/473
Seconded, doing Unreal Engine source fork merges demands a lot of patience looking for things without it : )
It is hard to collapse all expanded folders in both views manually. Expand/collapse commands should be in all windows with treeviews.