fortressforever-2013 / fortressforever-src

A port of Fortress Forever, a Team Fortress mod on Source Engine SDK 2013 (SDK2013CE)
https://www.fortress-forever.com/
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Water & shader issues #4

Open YoYo178 opened 8 months ago

YoYo178 commented 8 months ago

ff_waterpolo required a whole color material overlay replacement on the tiles below water (from ff_color_<COLOR>_a10 to ff_color_<COLOR>_a40) to match sdk 2006 ff

water is invisible in ff_cz2 water body looks like a hole with fog inside it instead of actual body of water in ff_well ff_openfire has transparent water instead of being slightly blue (this seems very related to ff_cz2, the reason it's not invisible in ff_openfire is because the water here seems to refract more than ff_cz2's water does) (these are the only ones that were checked and confirmed, there might be more)

example on ff_cz2:

SDK 2006 FF image

SDK 2013 FF image

BreakinBenny commented 8 months ago

I'd be surprised to see how it looks in Garry's Mod, too... as that runs on SDK 2013.