ff_waterpolo required a whole color material overlay replacement on the tiles below water (from ff_color_<COLOR>_a10 to ff_color_<COLOR>_a40) to match sdk 2006 ff
water is invisible in ff_cz2
water body looks like a hole with fog inside it instead of actual body of water in ff_wellff_openfire has transparent water instead of being slightly blue (this seems very related to ff_cz2, the reason it's not invisible in ff_openfire is because the water here seems to refract more than ff_cz2's water does)
(these are the only ones that were checked and confirmed, there might be more)
ff_waterpolo
required a whole color material overlay replacement on the tiles below water (fromff_color_<COLOR>_a10
toff_color_<COLOR>_a40
) to match sdk 2006 ffwater is invisible in
ff_cz2
water body looks like a hole with fog inside it instead of actual body of water inff_well
ff_openfire
has transparent water instead of being slightly blue (this seems very related toff_cz2
, the reason it's not invisible inff_openfire
is because the water here seems to refract more thanff_cz2
's water does) (these are the only ones that were checked and confirmed, there might be more)example on
ff_cz2
:SDK 2006 FF
SDK 2013 FF