so because theres no retreat distance you can kinda just stand there and kill it which is bad, given we did a test and you can walk up to it high on drugs, plant a C4 on it and instakill it with 0 challenge, so this makes its melee strong, but gives it a retreat distance so it will prioritize its gun over punching you to death, thus removing the melee cheese tactic of just standing still. this SHOULD be everything i need to edit, includes a HP nerf
so because theres no retreat distance you can kinda just stand there and kill it which is bad, given we did a test and you can walk up to it high on drugs, plant a C4 on it and instakill it with 0 challenge, so this makes its melee strong, but gives it a retreat distance so it will prioritize its gun over punching you to death, thus removing the melee cheese tactic of just standing still. this SHOULD be everything i need to edit, includes a HP nerf