Worked on Sunnydale surface/top z level. Not many changes other than layering, added some buildings with basic trash loot/mid tier that are blocked behind locked/bolted airlocks and mobs.
Updated the kahn base (still a work in progress)
Updated the work on weather/building layers.
Filled in some empty space with already pre-existing buildings that offer more to the ruins of the map.
VTCC office building (flavor for vault faction, outside of town, and has low tier - to mid tier loot behind bolted doors and mobs).
Farm store/building. Adds another location for wasters, outlaws, and other factions to go and get seeds/other botanical shit for their factions/selves.
About The Pull Request
Worked on Sunnydale surface/top z level. Not many changes other than layering, added some buildings with basic trash loot/mid tier that are blocked behind locked/bolted airlocks and mobs.
Updated the kahn base (still a work in progress)
Updated the work on weather/building layers.
Filled in some empty space with already pre-existing buildings that offer more to the ruins of the map.
VTCC office building (flavor for vault faction, outside of town, and has low tier - to mid tier loot behind bolted doors and mobs).
Farm store/building. Adds another location for wasters, outlaws, and other factions to go and get seeds/other botanical shit for their factions/selves.