fortune13-ss13 / thewasteland

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Brotherhood Fix + Enclave Fix #768

Closed John-Dang closed 2 years ago

John-Dang commented 2 years ago

About The Pull Request

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I don't agree with everything in Gibong's PR response to my PR, like stripping out the disposals, but he made a lot of good points and great changes. So I put those in here and made this PR. Features room changes and removal of badly mapped wall.

Why It's Good For The Game

Its got those good changes from Gibong, but doesn't strip out the disposals system, which I think is good for a bunker base.

Pre-Merge Checklist

Changelog

:cl: fix: fixed all them issues that Gibong pointed out. Most of the issues he and others had that I could find at least. fix: Ramos is returned. /:cl:

gilvian commented 2 years ago

Nobody wants the disposals in BoS, something i think pretty much everyone told you in the BoS-OOC not to add.

Please, stop touching Brotherhood bunker, you made it so bad it made people want to quit.

https://github.com/fortune13-ss13/thewasteland/pull/767 already is made with things people wanted, you just added back the disposals again and changed the things people wanted like shortened kitchen into a way too big one, fight arena is still in messhall, strange objects fucked off around entire maintances, lack of matrix inside base, hiding important research stuff behind fake walls.... Again, the entry checkpoint having its charger and pipboy again on the table in bars for some reason and removal of flash radius marking on the brig floor again.

Weezer, buddy, please stop.