foundryvtt / dnd5e

An implementation of the 5th Edition game system for Foundry Virtual Tabletop (http://foundryvtt.com).
MIT License
291 stars 201 forks source link

Add per-class spell preparation tracking #1021

Closed aaclayton closed 1 week ago

aaclayton commented 3 years ago

Originally in GitLab by @Kandashi

Adding an X/Y for attuned items and prepared spells would be a nice QoL feature. No hard limits, just a visual reminder for the player. Possibly with a Special Trait for manual increasing of these limits (artificers etc)

Priority low

some additional info:

honeybadger (he/him)Today at 3:38 PM
since the class item already has spell progression, you wouldnt even need to hardcode it
full = level+mod
half = level/2 (round down) + mod

maybe an addon to #1012

aaclayton commented 3 years ago

Originally in GitLab by @akrigline

This should be two issues, as the attuned item count is quite simple, but the spell preparation X/Y is much more difficult.

I did a quick look at what hurdles we will have to overcome to make X/Y prepared possible today on discord and most all of them will be solved by #1012, the remaining logic can be inferred after we allow users to select which spell is from which class.

LyssPlyss commented 1 month ago

This might have already been planed but since DnD 2024 will have classes that require Feature Preparation, like martial classes Weapon Mastery, it would be nice to have a similar option for Foundry Features.