Open krbz999 opened 9 months ago
The issue is that _prepareSkill
merges all bonuses together into one final value, while rollSkill
displays them separately. What we'd need to do for this is to store the different bonus parts and prepared data within each skill object.
For example,
Actor5e#_prepareSkill
prepares each skill object (this shows on the sheet), yet when performing a skill "check", the whole logic is redone and the skill object is not actually used.Actor5e#rollSkill
should use the relevant skill object, not calculate the bonus each time.