Open maxobremer opened 4 months ago
It would have to be a special "Spell" resistance, rather than magical (because a magical sword does just as much damage to Abjuration wizards, stab stab).
Adding resistance (and other damage traits) specifically for each item type - to generalize it entirely - could perhaps be a good addition and cleaner to implement rather than simply against spells.
It would mean the item type would need to be carried forward through the damage calculation methods, possibly removing the need to have each spell
item have mgc
as a property in prepareDerivedData
.
I would add to this that resistance against specific spell schools would also be useful.
The 14th level abjuration wizard's spell resistance grants resistance to damage by spells. Some monsters like the archmage also have this same resistance. It would be nice if the resistances could be split in magical and non magical to take this into consideration. Or an overall resistance to spell damage.