Open Kharmans opened 3 months ago
Our current strategy for this would be to have the feature items themselves provide the additional advancements that they are the prerequisite for. This work is currently blocked on advancements granting advancements though.
On Advancements, the option Choose Items let the GM configure certain items for players to choose when they level up. I think could exist an advanced option that when you choose certain future items based on the first choise of the player.
Example: In LV 1 player can choose from options A, B or C. When he level up, he can choose more items, but based on his previous choice. He can choose D or E if he choose option A; F or G if he choose option B; H or I if he choose option C.
In a very simplistic way, it's like the image bellow.