An implementation of the 5th Edition game system for Foundry Virtual Tabletop (http://foundryvtt.com).
MIT License
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Compute correct hit points for a given character using their chosen class levels, ability scores, with optional support for toughness or other modifiers. #406
Now that we have explicit class levels, we should be able to directly calculate a PCs HP from that data. This would match up with Adventurers League.
Notes:
For multiclassing, we clearly need to know which class was "first". Though we need this if we ever want to track proficiencies as well, so this is reasonable to have.
Not clear how we hook up modifiers from things like Dwarves or Feats like Tough that grant extra HP at every level.
We likely want a manual override here, though we may be a little tight on space for that.
Originally in GitLab by @gatesvp
Now that we have explicit class levels, we should be able to directly calculate a PCs HP from that data. This would match up with Adventurers League.
Notes: