Open itteerde opened 1 month ago
To better clarify the intent, here is the relevant feature text:
... You have a pool of fey energy represented by a number of d6s equal to your druid level.
... spend a number of those dice equal to half your druid level or less. Roll the spent dice and add them together. The target regains a number of hit points equal to the total. The target also gains 1 temporary hit point per die spent.
In this case the target receives both regular Healing and Temp HP directly related to the number of dice spent from the pool. At the moment, a Healing
Activity only allows for a single healing formula. Whilst Damage
Activities allow for multiple formulas, they do not present Healing or Healing (Temporary) as options.
Activity Healing needs Temp Hp, should allow for multiple lines and healing and temp hp types. Not 100% 2024 needs it but extended already does, as does legacy.