Would be appreciated if death saving throws could get the same treatment as "system.abilities.[abbreviation].bonuses.save" via active effects and other means of granting bonuses to it. It technically is a saving throw and having a way to apply bonuses / penalties to it would be nice.
It is an instance of RollConfigField so it would probably be easy enough to give it a bonuses.save property. Would be good if it had a config menu as well.
Would be appreciated if death saving throws could get the same treatment as "system.abilities.[abbreviation].bonuses.save" via active effects and other means of granting bonuses to it. It technically is a saving throw and having a way to apply bonuses / penalties to it would be nice.