foundryvtt / foundryvtt-premium-content

Public issue tracking for feature requests and bug reports related to first-party premium content for Foundry Virtual Tabletop.
https://foundryvtt.com/packages/premium
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[Bug]: When Bestiary and Monster Core packs are both on Ghouls and Ghoul Stalkers use the same Token art (but not Potrait art) #664

Open GorgoPrimus opened 2 weeks ago

GorgoPrimus commented 2 weeks ago

What happened?

Using both Monster Core and Bestiary Pack at once with MC loading first:

I expected old creatures from Bestiary to keep their old art while Monster Core ones used the new ones - especially given how different some of them are outside of names and the fact that I'm assuming (maybe wrongly) that art is set up to look for certain UUIDs. Anyways Ghouls and Ghoul Stalkers have different names on top of that, but the Ghouls use the Ghoul Stalker token despite having their proper Ghoul portrait. For their part, Ghoul Stalkers use both their proper token and portrait.

Using both Monster Core and Bestiary Pack at once with Bestiary loading first:

When I change the art priority to load Bestiary first they now both use the old Ghoul portrait and token, which is even more wrong.

What package are you reporting this for?

Pathfinder Tokens: Bestiaries

Version

1.2.2

Relevant log output

No response

silvative commented 4 days ago

Unfortunately, the priority is per module rather than per pack- so we can't currently set the world to use Bestiaries art for the Bestiaries compendium and Monster Core art for the Monster Core compendium. I definitely agree that would be ideal- I'm looking into how that could be accomplished but I think it may require a core change.

Regarding the ghouls specifically it does sound like you've also identified a small bug in the mapping file so I will look into that as well and see whether it's something that can be fixed on our side or not!