Public issue tracking and documentation for Foundry Virtual Tabletop - software connecting RPG gamers in a shared multiplayer environment with an intuitive interface and powerful API.
Framerate performance issues with new lighting system when encountering lights with a large radius or global illumination which creates a large visible geometry to render. #3712
How Are You Using Foundry: Native Application (Electron), but bug and on Chrome
Which Game System: tested with pathfinder 2e and dnd5e
Modules Enabled?: FPS Meter
Issue Description
FPS drops when the camera approaches with the mouse wheel, if there are huge light sources on the scene (the light shown in the screenshots with parameters 40/80 and an angle of 60). The fall in FPS occurs sharply when approaching a certain percentage. The fall occurs the same with a large number of light sources
Example scene (avr FPS 45)
Huge light source
Before scaling view
After scaling view
After scaling view with disabled huge light
Originally in GitLab by @Extremius
Environment Details
Issue Description
FPS drops when the camera approaches with the mouse wheel, if there are huge light sources on the scene (the light shown in the screenshots with parameters 40/80 and an angle of 60). The fall in FPS occurs sharply when approaching a certain percentage. The fall occurs the same with a large number of light sources