Public issue tracking and documentation for Foundry Virtual Tabletop - software connecting RPG gamers in a shared multiplayer environment with an intuitive interface and powerful API.
In order to submit an effective feature request, please include the following information along with your request.
Feature Summary
Please describe with as much detail as you feel is necessary the feature which you are requesting.
Currently there is not a native method to place items within items. Such as backbacks, boxes, chests. This functionality would also allow a GM to setup a "container" that has all the items the party would receive from an encounter (gold, items, etc).
The only kludge to get around this is to build a sub-item list of item ids which... becomes an issue when you're making packs/compendiums or import/exporting.
User Experience
Please describe what you feel the ideal user experience would be for interacting with this new feature.
Having the ability to natively store items within items would solve a large number of issues such as bags with items, shops with items, spell books, loot rewards for encounters.
Priority/Importance
Please describe your assessment of feature priority. If you feel it is highly important, describe why you believe it to be more important than other enhancements.
I think this should be considered a medium priority as it opens a large number of features (mentioned above) that I've seen requested often in regards to foundry.
Originally in GitLab by @Celestian_GC
In order to submit an effective feature request, please include the following information along with your request.
Feature Summary
Currently there is not a native method to place items within items. Such as backbacks, boxes, chests. This functionality would also allow a GM to setup a "container" that has all the items the party would receive from an encounter (gold, items, etc).
The only kludge to get around this is to build a sub-item list of item ids which... becomes an issue when you're making packs/compendiums or import/exporting.
User Experience
Having the ability to natively store items within items would solve a large number of issues such as bags with items, shops with items, spell books, loot rewards for encounters.
Priority/Importance
I think this should be considered a medium priority as it opens a large number of features (mentioned above) that I've seen requested often in regards to foundry.