Closed reonZ closed 6 months ago
That logic looks like it'd cause incorrect expiration for effects that players grant to other players.
What familiar effect are you having trouble with?
You are right, i confused myself while looking at all the parts that involve combat turn simulation for familiars. What i was testing was persistent damage on the familiar, and they would not trigger during master's turn, but that is handled by another part of the code.
https://github.com/foundryvtt/pf2e/blob/master/src/module/item/abstract-effect/helpers.ts#L35
I believe that this part should be
because
effect.origin
will always return the familiar and therefor never use its master as the fighty actor