However, the simple type of special statistic doesn't actually do anything. As Tikael on Discord discovered, the code for computing simple special statistics just returns before crunching any numbers:
This is less than helpful when, for example, calling getStatistic on an actor and finding that it always returns null. It would be great if simple SpecialStatistics were properly supported by the system.
The documentation on SpecialStatistic rules states that there are three types of special statistic: https://github.com/foundryvtt/pf2e/wiki/Quickstart-guide-for-rule-elements#special-statistic
However, the
simple
type of special statistic doesn't actually do anything. As Tikael on Discord discovered, the code for computing simple special statistics just returns before crunching any numbers:This is less than helpful when, for example, calling
getStatistic
on an actor and finding that it always returnsnull
. It would be great ifsimple
SpecialStatistics were properly supported by the system.