Open robinsving opened 1 month ago
vs
I feel like the current one (the top of the two images you've posted) is the more intuitive one to me, and also the easier of them to read at a glance ('filled in' vs 'not filled in' reads more quickly to my eye than 'with an x' and 'without an x'). Could you share a bit more about in what ways you find the alternative you've presented to be easier to understand?
Veto from my end to the proposed solution though I'm amenable to alternative icons. Ideally a nested but filled in thick circle would be the most ideal to me. Right now its just a thicker donut, but I'd like the donut hole to be filled in personally.
The solid one looks like it is full and the empty one is, well, empty, hence my confusion (i.e. "the pool is empty if the icons are empty"). I am also fine with any other option, but the current one has given me in-play issues more than once.
You're the only one I've heard have that issue. I would expect more likely that that left click to remove and right click to add created more issues than that.
You're the only one I've heard have that issue. I would expect more likely that that left click to remove and right click to add created more issues than that.
Me and my players often get tripped up by it, never complained because its kind of insignificant, suggestions would be to copy how Hero Points look but instead have a F instead of a H or have it be a number (though I imagine most people prefer the visuals of pips I personally would prefer numbers for resources)
@CarlosFdez I made these mock ups I can do a whole alphabet/symbols of icons for the system like this. I use FA H icon as inspiration for the font style.
I like that design, it would be a lot clearer ~The fact that the Hero Point design is in total opposite to the Focus Pool design may actually be what trips me up: Example: HP are increased from left to right, while FP are decreased from left to right~
In those screenshots it's showing 1 hero point and 1 focus point remaining, not 1 and 2. If you were to hit "cast" on one of the focus spells it would remove the one filled-in focus pool dot, the same way as using a hero point to reroll a check would remove the one filled-in hero point dot.
I'm not opposed to changing the focus point icon to be an "F" like shown above, I just wanted to clarify that the two designs do currently operate in the same way as one another.
Ah, ignore my last comment. Got confused by the icons again :)
We have the marked Focus pool point
We can see it: https://github.com/foundryvtt/pf2e/blob/405478740fa523c01271598d1e3491c89a0a64fd/static/templates/actors/character/tabs/spellcasting.hbs#L88
I'd like this to be changed to e.g.
<i class="fa-regular fa-circle-xmark"></i>
as that makes it easier to understand what it means.