Open AtelierSnek opened 1 year ago
Scent currently isn't implemented, which is a necessary prerequisite for scent-blocking walls.
Ah. That'd do it. Are there currently any blockers for scent?
Foundry V10 API for it isn't accommodating of "senses" outside of what it defines itself (sight, sound). We're hoping V11 will improve on that point.
Currently, a creature that has Scent (precise or imprecise) doesn't detect anyone behind terrain (or other walls) with RBV enabled. There should be an option as to whether a wall blocks scent (like there is for hearing).
If we manually disable Sound Restriction, the wolf is correctly detected with Hearing. The same should apply to Scent, except potentially using the effect for tremorsense instead of hearing?