The values for fps, vi/s, counters and profiler freeze at the beginning for
some games (Diddy Kong Racing, Conker's BFD, Banjo Kazooie, Banjo Tooie,...)
while it always works for other games (Goldeneye, Super Mario 64, Zelda,...)
Original issue reported on code.google.com by rato...@gmail.com on 30 Apr 2012 at 4:10
Original issue reported on code.google.com by
rato...@gmail.com
on 30 Apr 2012 at 4:10