Open jhurliman opened 8 months ago
Internal tracking ticket: FG-6662
Are you not able to set head_length
to 0? https://docs.foxglove.dev/docs/visualization/message-schemas/arrow-primitive/
What is a "flat arrow"? Like only the head?
Unfortunately, no combination of those two values will produce an arrow that looks like this (ignore the bevels):
Is that a screenshot of the arrow you get from the ROS arrow marker or the ArrowPrimitive?
It's a random image I found online that shows a flat arrow, in the same style that the ROS arrow marker can produce. This type of style cannot be replicated with an ArrowPrimitive
because you can only control head/shaft length and diameter, you can't resize per 3d axis.
It's a random image I found online that shows a flat arrow, in the same style that the ROS arrow marker can produce. This type of style cannot be replicated with an
ArrowPrimitive
because you can only control head/shaft length and diameter, you can't resize per 3d axis.
Gotcha. Thanks for the additional context. I'm gonna move this to feature cause our current arrow primitive is designed for making (volumetric?) arrows rather than trying to be a 1:1 copy of the ROS Marker message.
Description
With ROS arrow markers, you can set
size
to{1, 1, 0.01}
to get a flat arrow. There doesn't seem to be any way to replicate this with SceneEntity arrows.Steps To Reproduce
Expected Behavior