I built Community.SQLite in Mono/.Net 2.0 for Windows.
There is a 50% chance that I get the error invalid hadle to database at path
[path] and this error keeps the connections still open, which makes Unity not
run properly. Curiously I built Community.SQlite on MacOS 10.8 in Mono/.Net 2.0
and all the problems were gone.
Has this happened before, or maybe I'm doing something wrong?
Original issue reported on code.google.com by ivanivan...@gmail.com on 8 Oct 2014 at 12:17
Original issue reported on code.google.com by
ivanivan...@gmail.com
on 8 Oct 2014 at 12:17