Closed fponticelli closed 11 years ago
I agree. I was also thinking we could also call Rgb64 RgbFloat, to emphasize the fact that we're using floating point precision for representation, and not huge integers.
RgbFloat doesn't say if we use one Float per channel or one Float in total. The other think I don't really like is the length. What about RgbHR (High res) or RgbHD. On the other hand putting 2 acronyms in the same word is not really nice (also because if we want to stick to Haxe practices it should be RGBHD).
done. Also adopted RGBHR for now ... it says what it does but probably there is another option
That sounds fine.. One other option is RGBX. Because adding an x implies extended... On Jan 19, 2013 2:41 PM, "Franco Ponticelli" notifications@github.com wrote:
done. Also adopted RGBHR for now ... it says what it does but probably there is another option
— Reply to this email directly or view it on GitHubhttps://github.com/fponticelli/thx.color/issues/4#issuecomment-12462533.
I like it ... neither is perfect because both require some documentation to transmit their purpose but RGBX is shorter :)
Adding an x to names is the Haxe way!
will be done :)
Just because it is what most people expect.