fpwong / BlueprintAssistWiki

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Autoformatting changes logic of the script #136

Closed qwe321 closed 1 year ago

qwe321 commented 1 year ago

Gate flow input gets disconnected after autoformatting. Here is example setup: image (2)

Here is how it looks after auto formatting: image (3)

Note the "Sequence" and "For each" node, as it plays some role here. "For each" can be replaced with some other nodes to reproduce similar bug, i.e. Play Haptic Effect node. Autoformatting becomes totally unreliable as it significantly changes the logic of the script. Unreal Engine version stock 5.1.1, BlueprintAssist 4.2.0 from the Marketplace

fpwong commented 1 year ago

Hi @qwe321, sorry about this. I am able to replicate this bug and will have this fixed asap.

fpwong commented 1 year ago

This has been fixed in 4.2.1