Closed rittensus closed 3 years ago
It seems the launcher thinks your game is installed in "C:\Program Files", and therefore tries to make this folder writable. Did you manually select your game folder, or was it detected automatically?
Since this issue has been inactive for several months, I'm closing it. Please open another one if you still have the same issue in the latest version
Console output or Crash Log
---- GTA V Modding Launcher 0.6.9 BETA crash report ---- Generated on 16-01-2021 00:31:38
-- Thrown exception -- System.Windows.Markup.XamlParseException: The invocation of the constructor on type 'GTAVModdingLauncher.Ui.MainWindow' that matches the specified binding constraints threw an exception. ---> System.UnauthorizedAccessException: Attempted to perform an unauthorized operation. at System.Security.AccessControl.Win32.SetSecurityInfo(ResourceType type, String name, SafeHandle handle, SecurityInfos securityInformation, SecurityIdentifier owner, SecurityIdentifier group, GenericAcl sacl, GenericAcl dacl) at System.Security.AccessControl.NativeObjectSecurity.Persist(String name, SafeHandle handle, AccessControlSections includeSections, Object exceptionContext) at System.Security.AccessControl.NativeObjectSecurity.Persist(String name, AccessControlSections includeSections, Object exceptionContext) at System.Security.AccessControl.FileSystemSecurity.Persist(String fullPath) at GTAVModdingLauncher.Launcher.InitUI(MainWindow window) at GTAVModdingLauncher.Ui.MainWindow..ctor() --- End of inner exception stack trace --- at System.Windows.Markup.XamlReader.RewrapException(Exception e, IXamlLineInfo lineInfo, Uri baseUri) at System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri) at System.Windows.Markup.WpfXamlLoader.LoadBaml(XamlReader xamlReader, Boolean skipJournaledProperties, Object rootObject, XamlAccessLevel accessLevel, Uri baseUri) at System.Windows.Markup.XamlReader.LoadBaml(Stream stream, ParserContext parserContext, Object parent, Boolean closeStream) at System.Windows.Application.LoadBamlStreamWithSyncInfo(Stream stream, ParserContext pc) at System.Windows.Application.DoStartup() at System.Windows.Application.<.ctor>b__1_0(Object unused) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) at System.Windows.Threading.DispatcherOperation.InvokeImpl() at MS.Internal.CulturePreservingExecutionContext.CallbackWrapper(Object obj) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state) at System.Windows.Threading.DispatcherOperation.Invoke() at System.Windows.Threading.Dispatcher.ProcessQueue() at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg) at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame) at System.Windows.Application.RunDispatcher(Object ignore) at System.Windows.Application.RunInternal(Window window) at GTAVModdingLauncher.App.Main()
-- Launcher state -- Is window initialized: True Install: C:\Program Files [Retail] Current profile: Modded profile
-- UI state -- Is working: False Are buttons enabled: True