fr-Pursuit / GTAVModdingLauncher

This is a Grand Theft Auto V launcher that allows us to switch between several modded versions and a vanilla version of the game easily, without taking too much space.
Other
22 stars 11 forks source link

Selecting modded profile doesn't move mods to game directory #48

Open keatit71 opened 2 years ago

keatit71 commented 2 years ago

When launching the game with the modded profile and the mods that come with it by default when the prompt comes up to add mods saying that mods have been found in the modded profile but after clicking yes on this prompt no mods are in the games directory.

The weird thing is whilst this prompt is showing the modded files are in the games directory and accepting the prompt removes them and starts the game.

keatit71 commented 2 years ago

latest.log User.cfg.txt

digifant commented 1 year ago

I have exactly the same behaviour. Selecting a profile moves the files into the game directory and die dialog box appears that mods have been found. But after clicking yes the modded files get moved back to the profile and the game runs vanilla. Clicking "no" lets the modded files in the directory. Seems to be YES and NO button are swapped?

fr-Pursuit commented 1 year ago

Hi! Sorry for the long delay, this issue somehow got off my radar before I could look into it. Thanks @digifant for bringing it back to my attention.

If I understand correctly, you're switching from a Vanilla profile to a modded profile, and after the mods are moved a prompt comes up saying more mods have been found in the profile's directory?

If so, this prompt shouldn't even appear (if you just switched to the modded profiles, all mods should already have been moved to the game's directory). While the prompt is live, can you check if the profile's external directory is empty? (you can open it before starting the game by right clicking on the profile's name)