Open VibeNL opened 2 years ago
Thanks for the suggestion, I'll see what's possible with how it's currently implemented.
When I first started on adding the menu to BigBox, I looked into handling gamepad/joystick input using LaunchBox's plugin API (OnDown, OnEnter, OnEscape, etc), but this requires a custom WPF element which can only be used when added to a user's theme. This requires end users need to modify their theme to manually include it, which I don't like for a number of reasons.
I have an idea of how it can work, but need to make sure it plays nicely with LaunchBox / BigBox's own controller input.
The description of the plugin states: [BigBox] "Select ROM In Archive" menu option (accepts keyboard input only) .
I would love to use this with a controller. Not sure how complex this is to implement