Double-click on a game object in the Game Objects list. In the settings area of the properties dialog, type some text and click "done".
Shouldn't throw an exception, also this dialog should let the user actually enter key/value pairs that will be saved into the settings for the game object. This dialog is all sorts of broken.
Double-click on a game object in the Game Objects list. In the settings area of the properties dialog, type some text and click "done".
Shouldn't throw an exception, also this dialog should let the user actually enter key/value pairs that will be saved into the settings for the game object. This dialog is all sorts of broken.