fragcastle / fragengine

our very own game engine and editor.
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Entities should have passive/active collisions #4

Open codeimpossible opened 11 years ago

codeimpossible commented 11 years ago

When two object collide in the game they should figure out the impact on themselves.

Passive Objects no collision is felt. Objects go "through" passive objects, but the passive objects are still notified when the collision takes place.

Aggressive Objects are notified of the collision and Impart a force back on the other object.

No-Collision Objects Are not notified of any collisions.