issues
search
fragcolor-xyz
/
shards
High-performance, multi-platform, type-safe programming language designed for visual & AI assisted development
BSD 3-Clause "New" or "Revised" License
68
stars
14
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Refactor Loop to use double precision for deltaTime
#1076
sinkingsugar
closed
5 hours ago
1
Add Iterate shard with range-based table iteration
#1075
sinkingsugar
closed
2 days ago
1
Updated repeat help text
#1074
ShahFragcolor
closed
6 days ago
1
Update tracy to 0.11.1
#1073
guusw
closed
6 days ago
1
Gio/vacuously true
#1072
sinkingsugar
closed
1 week ago
1
Remove support for Set and Array types from SHVar
#1071
sinkingsugar
closed
1 week ago
1
refactor(channels): remove NoCopy flag and optimize channel ops
#1070
sinkingsugar
closed
2 weeks ago
1
Script include files
#1069
guusw
closed
2 weeks ago
1
bump crdt-lite
#1068
sinkingsugar
closed
2 weeks ago
1
Guus/wgpu daily 10
#1067
guusw
closed
2 weeks ago
1
refactor(TSeqVar): update data() and iterator methods
#1066
sinkingsugar
closed
1 month ago
1
wgpu 0.22
#1065
guusw
closed
3 weeks ago
1
refactor(sqlite): improve memory handling and debug options
#1064
sinkingsugar
closed
1 month ago
1
Guus/daily 12 9
#1063
guusw
closed
1 month ago
1
feat(core): add support for C++ shared_ptr<void> objects
#1062
sinkingsugar
closed
1 month ago
4
Guus/rust tracy 2
#1061
guusw
closed
1 month ago
1
Fix formatter line ending handling
#1060
guusw
closed
1 month ago
1
Added help text for physics shards
#1059
ShahFragcolor
closed
3 weeks ago
2
Guus/daily 10 9
#1058
guusw
closed
1 month ago
1
Guus/daily 10 9
#1057
guusw
closed
1 month ago
1
feat(core): improve variable handling and error checks
#1056
sinkingsugar
closed
1 month ago
1
Fix ForEach value type for table iteration
#1055
sinkingsugar
closed
1 month ago
1
Game Jam 2 Changes
#1054
guusw
closed
1 month ago
1
Shah docs 11
#1053
ShahFragcolor
closed
1 month ago
2
Guus/fix inc
#1052
guusw
closed
1 month ago
1
refactor(types): Replace 'exposed' flag with 'tracked' and 'declared'
#1051
sinkingsugar
closed
1 month ago
1
Gio/embeddings
#1050
sinkingsugar
closed
2 months ago
1
Fix critical bug in wires.cpp compose
#1049
sinkingsugar
closed
2 months ago
1
Documented Shader Shards
#1048
ShahFragcolor
closed
1 month ago
1
Candle
#1047
sinkingsugar
closed
2 months ago
1
Documented GFX shards
#1046
ShahFragcolor
closed
1 month ago
1
Mega refactor for rust shards
#1045
sinkingsugar
closed
2 months ago
1
Shah docs 6
#1044
ShahFragcolor
closed
2 months ago
1
refactor(core): Update Shard activation and return types
#1043
sinkingsugar
closed
2 months ago
0
Bump wasm3
#1042
sinkingsugar
closed
2 months ago
1
Documented Http shards plus others
#1041
ShahFragcolor
closed
1 month ago
2
Did documentation for various shards
#1040
ShahFragcolor
closed
2 months ago
1
feat(UI): Add selected state to Button shard
#1039
sinkingsugar
closed
2 months ago
1
Finished documenting String,Time, some UI shards and Replace, Reverse
#1038
ShahFragcolor
closed
2 months ago
1
Completed documentation for BigInt shards in bigint.cpp
#1037
ShahFragcolor
closed
2 months ago
1
refactor(core): Improve variable handling in Set/Ref/Update
#1036
sinkingsugar
closed
2 months ago
1
Finished documenting the shards in linalg.cpp
#1035
ShahFragcolor
closed
2 months ago
2
refactor(lang): improve param handling and module order
#1034
sinkingsugar
closed
2 months ago
1
Finished documenting IsAny-x shards and Input shards
#1033
ShahFragcolor
closed
2 months ago
1
refactor(core): optimize destroyVar and _destroyVarSlow
#1032
sinkingsugar
closed
2 months ago
1
feat(assert): Add Callgrind instrumentation support
#1031
sinkingsugar
closed
2 months ago
1
Completed shards in casting.cpp
#1030
ShahFragcolor
closed
2 months ago
1
Gio/sqlite vec
#1029
sinkingsugar
closed
2 months ago
1
Shah docs
#1028
ShahFragcolor
closed
2 months ago
1
Simplify shards serialization
#1027
sinkingsugar
closed
2 months ago
1
Next