Open vantemoon opened 1 year ago
The following code should be added to the full code si far for step 3.6 of the Glod game tutorial.
(LoadTexture "GlodImages/Character1_Jumping_Left.png") = .character-jumping-left (LoadTexture "GlodImages/Character1_Jumping_Right.png") = .character-jumping-right
(LoadTexture "GlodImages/Character1_Jumping_Left.png") = .character-jumping-left
(LoadTexture "GlodImages/Character1_Jumping_Right.png") = .character-jumping-right
3 (-> .character-direction (Match [0 (-> .character-jumping-left (UI.Image :Scale (float2 0.2))) 1 (-> .character-jumping-right (UI.Image :Scale (float2 0.2)))] :Passthrough false))
3 (-> .character-direction
(Match [0 (-> .character-jumping-left (UI.Image :Scale (float2 0.2)))
1 (-> .character-jumping-right (UI.Image :Scale (float2 0.2)))]
:Passthrough false))
The following code should be added to the full code si far for step 3.6 of the Glod game tutorial.
(LoadTexture "GlodImages/Character1_Jumping_Left.png") = .character-jumping-left
(LoadTexture "GlodImages/Character1_Jumping_Right.png") = .character-jumping-right
3 (-> .character-direction
(Match [0 (-> .character-jumping-left (UI.Image :Scale (float2 0.2)))
1 (-> .character-jumping-right (UI.Image :Scale (float2 0.2)))]
:Passthrough false))