fragcolor-xyz / shards

High-performance, multi-platform, type-safe programming language designed for visual & AI assisted development
BSD 3-Clause "New" or "Revised" License
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Procedural dynamic sky #212

Open guusw opened 2 years ago

guusw commented 2 years ago

As a creator I want to be able to create a sky based on atmospheric scattering parameters and a single light source (sun). It should be usable as background and environment light source.

Reference: https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@7.1/manual/Override-Procedural- Sky.html

guusw commented 2 years ago

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