Open guusw opened 2 years ago
As a creator I want to be able to create a sky based on atmospheric scattering parameters and a single light source (sun). It should be usable as background and environment light source.
Reference: https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@7.1/manual/Override-Procedural- Sky.html
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As a creator I want to be able to create a sky based on atmospheric scattering parameters and a single light source (sun). It should be usable as background and environment light source.
Reference: https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@7.1/manual/Override-Procedural- Sky.html