fragcolor-xyz / shards

High-performance, multi-platform, type-safe programming language designed for visual & AI assisted development
BSD 3-Clause "New" or "Revised" License
68 stars 14 forks source link

Fix sRGB rendering on non-sRGB output textures & rewrite context data #980

Closed guusw closed 4 months ago

codecov[bot] commented 5 months ago

Codecov Report

Attention: Patch coverage is 86.02151% with 39 lines in your changes are missing coverage. Please review.

Project coverage is 80.06%. Comparing base (d847499) to head (868b3f7).

Files Patch % Lines
shards/gfx/enums.cpp 52.38% 10 Missing :warning:
shards/gfx/context.cpp 57.89% 8 Missing :warning:
shards/gfx/texture_view_cache.hpp 46.15% 7 Missing :warning:
shards/modules/gfx/texture.cpp 57.14% 6 Missing :warning:
shards/gfx/renderer.cpp 89.18% 4 Missing :warning:
shards/gfx/callback.hpp 90.62% 3 Missing :warning:
shards/gfx/context_data_storage.hpp 98.33% 1 Missing :warning:
Additional details and impacted files ```diff @@ Coverage Diff @@ ## devel #980 +/- ## ========================================== - Coverage 80.14% 80.06% -0.08% ========================================== Files 336 335 -1 Lines 53937 53890 -47 ========================================== - Hits 43227 43149 -78 - Misses 10710 10741 +31 ```

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