In particular this introduces spurious transparency on the Doom 2 title screen, and #247 is supposed to be black. The simplest solution here is probably to generate all PNGs in RGBA format, but it seems a shame to generate larger PNGs that don't have the palette included in them for easy editing.
In particular this introduces spurious transparency on the Doom 2 title screen, and #247 is supposed to be black. The simplest solution here is probably to generate all PNGs in RGBA format, but it seems a shame to generate larger PNGs that don't have the palette included in them for easy editing.