Closed OpenRift412 closed 3 years ago
Changing description to better match what I understand you to be proposing.
I agree that it would be a very nice feature to get better synchronization between players in vanilla Doom. However there are a couple of catches:
I'm going to call this technically infeasible for now, though I don't discount the possibility that I or someone cleverer than me may prove me wrong in the future.
Not really as must, as I understand this would likely be a significantly time-consuming task, but I think it would be interesting to see Chocolate Doom's sync code implemented into IPXSETUP, as it could really be a game-changer for long-distance play and/or varying connection qualities, moreso than
-extratics
and-dup
. To maintian vanilla compatibility, the new sync code could probably coexist alongside the vanilla code, toggleable with a parameter like-newnet
. Just something I thought I'd bring up here.