Open zacharycarter opened 7 years ago
Hey, I think I'd maybe like to work on that. Just to be clear, it's this format, right? http://doc.mapeditor.org/reference/tmx-map-format/
Would you like it to be implemented through the load proc that returns a TiledMap in tiled_map.nim?
Also might you want to refactor the Asset type from a case object to using inheritance? And maybe we could move tile related types into tiled_map.nim.
Support for tiled maps would be nice.
Should support loading http://www.mapeditor.org/ maps.