Open bugs181 opened 5 years ago
Add blueprint.Frame.canCatch so we can determine whether an appropriate error path is available. Otherwise throw to main application. In addition, add .catch() API for all potential errors without error propagation handlers.
blueprint.Frame.canCatch
throw
.catch()
Progress:
.or()
Add
blueprint.Frame.canCatch
so we can determine whether an appropriate error path is available. Otherwisethrow
to main application. In addition, add.catch()
API for all potential errors without error propagation handlers.Progress:
blueprint.Frame.canCatch
.catch()
API.or()
API