framedsc / Sitesource

The source files used to generate the official site
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Organize the shader catalogue #96

Open originalnicodr opened 2 years ago

originalnicodr commented 2 years ago

Currently, the shader catalogue is divided into these sections:

The "Fun effects" category is being used almost as a wildcard for everything that doesn't fit in the other categories. It would be nice to have subsections or entirely other sections to classify those shaders in a more specific way.

B-eT-a commented 2 years ago

Anti Aliasing: (new or missing shaders)

TFAA https://github.com/JakobPCoder/ReshadeTFAA

FAAA https://github.com/grebord/Fast-Adaptive-AA

Ambient Occlusion:

GloomAO https://github.com/BlueSkyDefender/AstrayFX/blob/master/Shaders/GloomAO.fx

Reflections:

ReflectiveBumpMapping https://github.com/crosire/reshade-shaders/blob/master/Shaders/ReflectiveBumpMapping.fx

Bloom

Bessel_Bloom https://github.com/LordOfLunacy/Insane-Shaders/blob/master/Shaders/Bessel_Bloom.fx

cBloom https://github.com/brimson/brimsonFX/blob/master/shaders/cBloom.fx

Film grain

cFilmGrain https://github.com/brimson/brimsonFX/blob/master/shaders/cFilmGrain.fx

Outlines (not sure if this also counts)

kContour https://github.com/brimson/brimsonFX/blob/master/shaders/kContour.fx

i think there is more.. need to recheck.

Best Regards

moyevka commented 2 years ago

Is Fraulk's LUT site linked in the repo? I think it should be dropped in the LUTs section at the bottom.