franMarz / TexTools-Blender

TexTools is a UV and Texture toolset created several years ago for Blender and Max by @renderhjs. In this open repository, originally created by @SavMartin, we develop the current version of this popular Blender add-on.
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Blender 3.0 adaptation? #101

Closed gerroon closed 3 years ago

gerroon commented 3 years ago

Hi

it seems like baking does not work with the current 3.0 builds.

I am using 1.4.4 on Windows 10

location: <unknown location>:-1
Error: Python: Traceback (most recent call last):
  File "C:\Users\USER\AppData\Roaming\Blender Foundation\Blender\3.0\scripts\addons\textools\op_bake.py", line 152, in execute
    ub.store_bake_settings()
  File "C:\Users\USER\AppData\Roaming\Blender Foundation\Blender\3.0\scripts\addons\textools\utilities_bake.py", line 73, in store_bake_settings
    settings.use_progressive_refine = bpy.context.scene.cycles.use_progressive_refine
AttributeError: 'CyclesRenderSettings' object has no attribute 'use_progressive_refine'

location: <unknown location>:-1
franMarz commented 3 years ago

https://github.com/SavMartin/TexTools-Blender/projects