franMarz / TexTools-Blender

TexTools is a UV and Texture toolset created several years ago for Blender and Max by @renderhjs. In this open repository, originally created by @SavMartin, we develop the current version of this popular Blender add-on.
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No texture displayed when cycling checker map to "gravity map" #189

Closed Boozebeard closed 8 months ago

Boozebeard commented 8 months ago

I think the linking to the image is broken in the material? if I go into the shader nodes and relink the image, to the image file in the plugin resources, it works.

Also, questions, is there a way to scale/tile the checker maps?

franMarz commented 8 months ago

I can't reproduce it. Can you test again after removing the 'checker_map_gravity.png' image from the resources folder and overwritting the 'materials_3.0.blend' with the following file, which have the gravity image packed in it? materials_3.0.zip

If it still fails, please add your OS, Blender version and TexTools version to the issue. Is there any error message in the Blender console?

And yes, a tiling option would be great for sure, I was considering adding it in the last refactor. I'll look into it when I have time.

Boozebeard commented 8 months ago

That fixed it :)