franMarz / TexTools-Blender

TexTools is a UV and Texture toolset created several years ago for Blender and Max by @renderhjs. In this open repository, originally created by @SavMartin, we develop the current version of this popular Blender add-on.
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Add TexTools to the new Extension Platform #219

Open Dangry98 opened 1 month ago

Dangry98 commented 1 month ago

Would be nice to have TexTools available on the new extension platform, any plans? https://extensions.blender.org/

franMarz commented 1 month ago

It would be nice, but we have to improve the code a lot to pass the review. TexTools have a lot of modules to review, they are pretty different from one another, and many hacky approaches are in use to solve some tricky circumstances. We need to be patient.

Dangry98 commented 1 month ago

Alright! Thanks! I understand :)

But, perhaps it would be best to add it for review as soon a possible, since then you can get a list of everthing that needs to be improvde. That said, after having added 4 add-ons on the platform for review, the review procces was not as strict as I as expected, so I dont think this add-on would need to change that mutch to pass.

franMarz commented 1 month ago

We are already in the process of improving the add-on codewise, so I view the extensions platform like the ultimate goal. And as I said, this add-on is very complex, there is no need on adding more pressure to the development and no need on making people on the extension platform waste their time reviewing it considering its current state.

Al3145 commented 1 month ago

@franMarz I'd love to help out with the development if you setup some tasks, or maybe point me at something to start with.