Great library, congratulations!
How about adding a function to return the operating system's native identifier (at least for windows, views and panels)?
Something like:
void *get_native_handle(...);
This is useful when using an external graphics library such as BGFX or integrating a game library such as SDL!
Great library, congratulations! How about adding a function to return the operating system's native identifier (at least for windows, views and panels)?
Something like: void *get_native_handle(...);
This is useful when using an external graphics library such as BGFX or integrating a game library such as SDL!