attempting to do:
basic game logic with if statements:
hero attacks monster. monster attacks hero. health decrements based on randomly generated value.
error:
proposed approach:
must be mistaken now could've sworn that == has been working for 'string'
attempting to do: basic game logic with if statements: hero attacks monster. monster attacks hero. health decrements based on randomly generated value.
error:
proposed approach: must be mistaken now could've sworn that == has been working for 'string'