Closed Eddie-cz closed 5 years ago
GL_TEXTURE_ENV_MODE is not valid mask for glPushAttrib. Use GL_TEXTURE_BIT instead and texture env mode won't be leaked anymore.
Thanks, fixed. (778b8f2)
GL_TEXTURE_ENV_MODE is not valid mask for glPushAttrib. Use GL_TEXTURE_BIT instead and texture env mode won't be leaked anymore.