franktpmvu / NeighborTrack

[CVPR 2023 workshop] NeighborTrack: Single Object Tracking by Bipartite Matching With Neighbor Tracklets and Its Applications to Sports
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working on Real Time (Question) #6

Closed arielkantorovich closed 7 months ago

arielkantorovich commented 7 months ago

Hi, I read the paper nice idea. My question is if the algorithm can run on real-time applications my intuition said no but still I want to ask if you try to run this algorithm in real-time on GPU.

franktpmvu commented 7 months ago

Actually it depends on your basic algorithm. My method is just a post-processing method. For example, in case of OSTrack this model reduces fps from 3.63 to 43% of OSTrack to 1.58 FPS but if you have a fast model like 100+fps then my post processing method would be the realtime method.

hope this can answers your question.

more information can be found below https://github.com/franktpmvu/NeighborTrack/issues/2#issuecomment-1342055070