Open Kromahtique opened 7 months ago
Looked at this a bit. I believe it might be Garbage Collection, acting upon the large amount of Classes created for firing events.
Looking into potentially changing this up for a future version (e.g. by re-using pooled instances, switching to structs, pre-allocating more memory, etc.)
Has anyone else noticed the Tiktok live connector causing important lag spikes every 4 secs or so?
It is working as it should except for this lag so I am wondering if I have maybe not set something up correctly.